﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Engine.Rule
{
    public class Buff
    {
        private AttributeType attributeType;
        public AttributeType AttributeType
        {
            get { return attributeType; }
            set { attributeType = value; }
        }
        private int cooldownMax;
        public int CooldownMax
        {
            get { return cooldownMax; }
            set { cooldownMax = value; }
        }
    }
}
